Sols Files
Used Car Marketplace System
Introducing a Used Car Marketplace System designed for FiveM Roleplay servers, allowing players to buy and sell second-hand vehicles in a realistic and organized way. This system creates a dynamic marketplace where players can list their vehicles, browse available listings, and purchase cars directly from other players.
The script was developed with performance, stability, and compatibility in mind, ensuring smooth operation even on servers with many players while remaining fully compatible with the most commonly used FiveM frameworks.
Video Showcase:
https://streamable.com/yn2vpq
🔹 SQL Data Storage
All vehicle listings are securely saved in a SQL database, ensuring that vehicle data persists even after server restarts.
🔹 Vehicle Information Display
Each listed vehicle shows important details such as:
Vehicle model
Upgrade level and installed modifications
Customizations and installed upgrades
🔹 Second-Hand Vehicle Listings
Players can list their vehicles for sale, set their own price, and allow other players to purchase them directly through the marketplace.
🔹 Simple & Intuitive Interface
A clean and easy-to-use system that allows players to quickly browse available vehicles and manage their own listings.
🔹 Optimized Performance
The script has gone through optimization to ensure minimal resource usage and smooth performance on any server.
• Fully compatible with ESX / QB-Core frameworks
• Supports qb-target / ox_target interaction systems
This system improves the server economy and roleplay experience by creating a player-driven used vehicle market where cars can be traded naturally between players.
Perfect for:
• RP servers with player economies
• Second-hand car dealerships
• Player-owned vehicle markets
The script will continue receiving updates, improvements, and additional features over time to make the system even more powerful and flexible.
If you have suggestions, ideas, or feedback, feel free to share them — they are always welcome.
tags: QBCORE, ESX, ESCROW,
Used Car Marketplace System
Introducing a Used Car Marketplace System designed for FiveM Roleplay servers, allowing players to buy and sell second-hand vehicles in a realistic and organized way. This system creates a dynamic marketplace where players can list their vehicles, browse available listings, and purchase cars directly from other players.
The script was developed with performance, stability, and compatibility in mind, ensuring smooth operation even on servers with many players while remaining fully compatible with the most commonly used FiveM frameworks.
Video Showcase:
https://streamable.com/yn2vpq
🔹 SQL Data Storage
All vehicle listings are securely saved in a SQL database, ensuring that vehicle data persists even after server restarts.
🔹 Vehicle Information Display
Each listed vehicle shows important details such as:
Vehicle model
Upgrade level and installed modifications
Customizations and installed upgrades
🔹 Second-Hand Vehicle Listings
Players can list their vehicles for sale, set their own price, and allow other players to purchase them directly through the marketplace.
🔹 Simple & Intuitive Interface
A clean and easy-to-use system that allows players to quickly browse available vehicles and manage their own listings.
🔹 Optimized Performance
The script has gone through optimization to ensure minimal resource usage and smooth performance on any server.
• Fully compatible with ESX / QB-Core frameworks
• Supports qb-target / ox_target interaction systems
This system improves the server economy and roleplay experience by creating a player-driven used vehicle market where cars can be traded naturally between players.
Perfect for:
• RP servers with player economies
• Second-hand car dealerships
• Player-owned vehicle markets
The script will continue receiving updates, improvements, and additional features over time to make the system even more powerful and flexible.
If you have suggestions, ideas, or feedback, feel free to share them — they are always welcome.
tags: QBCORE, ESX, ESCROW,
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