Sols Files
Bring a jaw-dropping, highly immersive, and ultra-realistic Air Defense experience to your FiveM server! sol-irondome is a revolutionary standalone script that actively simulates missile interceptions with interactive cinematic physics, custom models, and fully synchronized server-wide alerts.
🎯 Dynamic Spatial Interception: The script mathematically calculates the exact battery closest to the targeted attacked city, meaning only the most logical launcher will fire a cinematic interceptor!
🔥 Ultra-Realistic Bezier Physics: Missiles don't just spawn and fly in a fake straight line. They physically shoot out of the angled launcher tubes using real GTA physics dynamics, before aggressively pitching towards the intercepted target!
🔊 Synchronized UI Red Alerts: Beautifully designed on-screen alerts and authentic sirens broadcasted across the server. You can configure multiple cities and zones, each automatically protected.
⛈️ Extensive Particle FX: Massive cinematic airburst explosions, realistic engine trailing smoke, dynamic engine glow lighting, and screen-shake shockwaves.
🛠️ Highly Configurable:
Adjustable missile hit interception chance (e.g. 85%). If it fails, the missile physically hits the ground causing actual lethal blast damage.
Adjust interceptor spawn offsets and rotations manually to perfectly fit ANY custom model prop you choose to use.
🤖 Automatic & Manual Modes: Trigger massive regional attacks via command (/redalert [zone]), simulate a massive nationwide strike (/redalertall), or simply let the system run automatically on a random interval loop to keep your players on edge!
⚡ Standalone & Optimized: 0.00ms resmon on idle. Absolutely no framework required. Works out of the box for ESX, QBCore, vRP, or Custom Frameworks.
Download: Download the resource from your FiveM Keymaster and extract it into your server's resources folder.
Rename: Ensure the folder is named exactly sol-irondome.
Configure: Open
config.lua and adjust your desired Alert Zones (cities), Siren Durations, and the Physical Launcher coordinates. You can perfectly align your custom launcher props using the completely unlocked XYZ positioning configurations!
Start the Resource: Add ensure sol-irondome to your server.cfg.
Commands:
/redalert [ZoneID] - Trigger a targeted attack (e.g., /redalert tl_center)
/redalertall - Trigger a nationwide multi-target strike
/cancelalert - Kill the current active sirens immediately
(Note: The main configuration and all UI HTML/CSS files are escrow_ignored, allowing you to easily customize, redesign, and translate the displays for your community!)
Bring a jaw-dropping, highly immersive, and ultra-realistic Air Defense experience to your FiveM server! sol-irondome is a revolutionary standalone script that actively simulates missile interceptions with interactive cinematic physics, custom models, and fully synchronized server-wide alerts.
🎯 Dynamic Spatial Interception: The script mathematically calculates the exact battery closest to the targeted attacked city, meaning only the most logical launcher will fire a cinematic interceptor!
🔥 Ultra-Realistic Bezier Physics: Missiles don't just spawn and fly in a fake straight line. They physically shoot out of the angled launcher tubes using real GTA physics dynamics, before aggressively pitching towards the intercepted target!
🔊 Synchronized UI Red Alerts: Beautifully designed on-screen alerts and authentic sirens broadcasted across the server. You can configure multiple cities and zones, each automatically protected.
⛈️ Extensive Particle FX: Massive cinematic airburst explosions, realistic engine trailing smoke, dynamic engine glow lighting, and screen-shake shockwaves.
🛠️ Highly Configurable:
Adjustable missile hit interception chance (e.g. 85%). If it fails, the missile physically hits the ground causing actual lethal blast damage.
Adjust interceptor spawn offsets and rotations manually to perfectly fit ANY custom model prop you choose to use.
🤖 Automatic & Manual Modes: Trigger massive regional attacks via command (/redalert [zone]), simulate a massive nationwide strike (/redalertall), or simply let the system run automatically on a random interval loop to keep your players on edge!
⚡ Standalone & Optimized: 0.00ms resmon on idle. Absolutely no framework required. Works out of the box for ESX, QBCore, vRP, or Custom Frameworks.
Download: Download the resource from your FiveM Keymaster and extract it into your server's resources folder.
Rename: Ensure the folder is named exactly sol-irondome.
Configure: Open
config.lua and adjust your desired Alert Zones (cities), Siren Durations, and the Physical Launcher coordinates. You can perfectly align your custom launcher props using the completely unlocked XYZ positioning configurations!
Start the Resource: Add ensure sol-irondome to your server.cfg.
Commands:
/redalert [ZoneID] - Trigger a targeted attack (e.g., /redalert tl_center)
/redalertall - Trigger a nationwide multi-target strike
/cancelalert - Kill the current active sirens immediately
(Note: The main configuration and all UI HTML/CSS files are escrow_ignored, allowing you to easily customize, redesign, and translate the displays for your community!)
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